added a scaling factor for the weather icons
As ace and I discussed a while back (mid-2020?) the unicode weather icons report an incorrect size in the y direction. Some of the icon's sizes are off by enough that the human eye can see that they are no longer centered in the y direction. During another project of mine, I went through each icon and added a manual scaling factor that, when used along with the font size, can help us properly center the icons. I had difficulty integrating that scaling factor into the weather module because it's a very complicated program and ace wrote it. But, I believe that by editing the y alignment line in the draw_icon fuction to factor in this size correction, all the icons are now correctly centered. That appears to be the case with my 12" screen, although I haven't yet tested it with the 7.5" screen.
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@ -156,7 +156,7 @@ class Weather(inkycal_module):
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# Lookup-table for weather icons and weather codes
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weathericons = {
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'01d': '\uf00d', '02d': '\uf002', '03d': '\uf013',
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'04d': '\uf012', '09d': '\uf01a ', '10d': '\uf019',
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'04d': '\uf012', '09d': '\uf01a', '10d': '\uf019',
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'11d': '\uf01e', '13d': '\uf01b', '50d': '\uf014',
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'01n': '\uf02e', '02n': '\uf013', '03n': '\uf013',
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'04n': '\uf013', '09n': '\uf037', '10n': '\uf036',
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@ -171,6 +171,19 @@ class Weather(inkycal_module):
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box_size = size of text-box -> (width,height)
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icon = icon-unicode, looks this up in weathericons dictionary
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"""
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icon_size_correction = {
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'\uf00d': 10/60, '\uf02e': 51/150, '\uf019': 21/60,
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'\uf01b': 21/60, '\uf0b5': 51/150, '\uf050': 25/60,
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'\uf013': 51/150, '\uf002': 0, '\uf031': 29/100,
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'\uf015': 21/60, '\uf01e': 52/150, '\uf056': 51/150,
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'\uf053': 14/150, '\uf012': 51/150, '\uf01a': 51/150,
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'\uf014': 51/150, '\uf037': 42/150, '\uf036': 42/150,
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'\uf03b': 42/150, '\uf038': 42/150, '\uf023': 35/150,
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'\uf07a': 35/150, '\uf051': 18/150, '\uf052': 18/150,
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'\uf0aa': 0
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}
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x,y = xy
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box_width, box_height = box_size
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text = icon
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@ -191,7 +204,7 @@ class Weather(inkycal_module):
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# Align text to desired position
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x = int((box_width / 2) - (text_width / 2))
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y = int((box_height / 2) - (text_height / 2))
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y = int((box_height / 2) - (text_height / 2) - (icon_size_correction[icon]*size)/2)
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# Draw the text in the text-box
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draw = ImageDraw.Draw(image)
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